I am Yinghao Wang (Michael), a software engineer working on GPU systems and production software. I contribute in modern C++ and Python, with a strong focus on code quality, reliability, and maintainability. During graduate school at Yale, I built a distributed ray tracing engine and implemented a Tiger language compiler.
Focus Areas
- GPU Computing and High-Performance Data Systems
- Computer Vision and Image Processing
- Compilers and Language Tooling
- Photography and Visual Storytelling
Contact
If you want to discuss software, projects, or collaboration, feel free to reach out.
- Email: michaelwang0905@gmail.com
- GitHub: isVoid